Easy Learning with Intro to 3D Coat: From Noob to Cook
Design > 3D & Animation
8 h
£39.99 Free for 0 days
4.0
2076 students

Enroll Now

Language: English

Sale Ends: 17 Jan

Master 3D Coat: From Beginner to Expert Sculptor

What you will learn:

  • Master 3D Coat interface navigation
  • Sculpt complex models using voxel and surface techniques
  • Perform both manual and auto retopology for optimized meshes
  • Create and optimize UV maps for seamless texture application
  • Bake and apply realistic PBR textures using smart materials
  • Integrate 3D Coat with Blender for scene setup and rendering
  • Create professional-quality camera animations in Blender

Description

Transform your 3D modeling skills with this comprehensive 3D Coat course. Designed for beginners, this course provides a step-by-step journey to mastering 3D Coat's powerful features. Learn to sculpt intricate models using both voxel and surface techniques. We'll cover manual and auto-retopology for optimized meshes, efficient UV unwrapping for seamless texturing, and professional baking and texturing workflows. This course seamlessly integrates 3D Coat and Blender, guiding you through scene setup, camera animation, and rendering for stunning final results. Each tool is explained in short, easily digestible videos (1-3 minutes), and longer processes are showcased through clear timelapses. Project files, including the 3D Coat sculpt and final Blender scene, are included.

Dive into these key modules:

1. 3D Coat Fundamentals: Master the interface, hotkeys, and essential navigation tools.

2. Sculpting Mastery: Explore voxel and surface sculpting, brush techniques, symmetry, and advanced modeling tools. Create high-quality 3D models using voxel layers and sophisticated tools like the Pose Tool and Live Booleans. Develop practical skills for creating detailed models with leather, wood, rivets and more.

3. Precise Retopology: Learn efficient manual retopology, utilizing techniques for clean edge loops and optimized model topology.

4. Professional UV Mapping: Master the art of UV mapping, including seam marking, unwrapping, and optimization for perfect texture application.

5. Texture Creation & Baking: Learn to bake textures, and apply PBR materials using smart materials and layer management for realistic results. Create impressive texturing results from scratch using a variety of tools.

6. Blender Integration & Scene Setup: Seamlessly integrate 3D Coat and Blender for scene setup, importing models, material application, lighting, and camera adjustments. Produce studio-quality renders.

7. Auto-Retopology & Animation: Utilize 3D Coat’s auto-retopology, apply textures, and create professional camera animations within Blender for dynamic presentations. Create high quality animated renders for presentation.

Benefit from years of 3D Coat expertise and accelerate your progress with a structured, practical course and accompanying project files.

Curriculum

Introduction

This introductory section lays the groundwork for your 3D Coat journey. You'll learn essential interface navigation, UI customization, hotkeys, and efficient workflow techniques. Topics covered include navigating the camera, understanding the sculpt tree and voxel layers, layer management (duplication and hierarchy), object navigation, real-time shading, smooth shade previews, and undo/redo actions. Learn to bring your concept art into the workflow using reference planes. The installation process and glossary of terms are also covered. Short videos make learning quick and simple.

02 - Sculpting

This comprehensive section delves into the art of sculpting in 3D Coat. Learn layer management techniques, including backups, renaming, saving and autosaving. Explore voxel manipulation tools such as voxel hide, symmetry, and the creation of new objects with separate hidden volumes. Master transformation tools (scale, rotate, move), brush techniques, and advanced sculpting methods. Learn to use the pose tool, manage layers, resample objects, and use blending tools effectively. This module focuses on creating complex shapes and patterns using a variety of brush tools and techniques, including instancing, live booleans and more. The process is explained through timelapses with detailed narration for easy learning.

03 - Manual Retopology

This section equips you with the skills for efficient manual retopology. Explore the retopology room, mastering tools like Points to Polygons, Quads, Add-Split, Brush Tweak, Knife, Strokes, R-Fill, and Smart Retopo options. Learn edge loop creation, efficient selection techniques, smart extrude, and fixing symmetry-related mesh issues. The section culminates in a detailed timelapse of the complete retopology process.

04 - Creating UVs

This module introduces you to the essentials of UV unwrapping. Learn to delete shells efficiently, create shells using the Mark Seams tool, utilize the Path tool, perform unwrapping, and expertly combine and scale shells for optimal texture application. This section will teach you to create UV maps ready for texturing.

05 - Baking and Texturing

Master the art of baking and texturing. This section covers baking textures, resolving baking issues, and performing final tweaks. Explore the painting room basics, various painting tools, layer panel management, and color correction techniques. You will learn to work with Smart Materials, customize them, and manage texture scaling and rotation. The techniques shown are consolidated using a series of timelapses, showing advanced techniques such as masking and creating complex textures and effects.

06 - Blender Scene Set Up

This section shows how to integrate 3D Coat with Blender. Learn efficient model exporting from 3D Coat, importing them into Blender, setting up materials, and creating basic studio lighting. We will explore advanced lighting techniques, viewport rendering settings, HDRI environment maps, and solutions for normal map issues. Master creating renders with transparent backgrounds and final composition using Photoshop. Learn to create high quality scene renders.

07 - Auto-Retopology and Texturing

This final section covers auto-retopology and advanced rendering techniques. Learn to prepare models for decimation, use auto-retopology and auto-UV tools, perform baking and handle baking issues, and utilize ambient occlusion and RGB curvature. Develop advanced texturing skills through timelapses, and learn Blender scene setup, including prop movement, pivot point management, studio light setup, animation techniques (case rotation and camera animation), depth of field, and post-processing techniques. Produce a final animated render ready for presentation.

Deal Source: real.discount